Mud Update March 31st 2018 Lasher, September 2, 2018 MUD Update – March 31st 2018: The main reason for the reboot today was to merge Dominion into Retribution. A few other minor changes that made it in with the reboot but nothing really that important: The bug with OPK flag sometimes getting confused with the Augmented healing recovery should now be fixed. I have changed the delay on being able to remove the flag after you add it from 3 days to 12 hours, and, changed the delay on being able to add the flag back after you remove it from 24 hours to 3 days. The goal is to have the same overall timeout but give a people who try out OPK and get “griefed” a chance to get out of it sooner. This is instead of having limits on how often someone can be PKed hard-coded into the game. Might be some helpfiles that need cleaning up but otherwise have removed references to “nobles” from the game, including messages when someone reaches level 100, gamestat, who, etc. Using ‘runto kflag’ in Aylor now works as an alias to go to the Aylor forge. The GMCP ‘base’ set of data now has a list of your remorts in the order they were gained. The values are numbers that correspond to the order of classes in ‘showskill’, so 0 = mage through 6 = psi. Some redundancy here with ‘class’ and ‘remorts’ but I didn’t want to change those and break existing plugins. Cleaned up the ouput of ‘deposit’ and ‘withdraw’ with no arguments to be a little more helpful. MUD News
Xyl’s Mosiac Quest, other Aardwolf MUD updates. April 24, 2010 New Goal – Xyl’s Mosaic: There are those who slowly wither away when outcast from their community. There are those who elaborate an alternative. Among the bleak crags of a dark and forgotten land, one such alternative is said to exist. An alchemist of exceptional powers is said to have… Read More
Skills, spells, PK and goals update – Oct 9th 2008 October 9, 2008 Daze/Stun abilities redo: Daze has been redone. It no longer prevents multicast. Being dazed means your effective skill in ANY skill or spell is reduced. Points of note about these changes are: Daze is bad for skill users as well as spell users. Having equipment to boost a skill %… Read More
Archery addition – Volley Skill, Wtype cost reduction September 22, 2012 Ranged Combat – Volley Skill: The “volley” skill gives hunters a brief period of rapid-fire archery. The concentration required to volley is such that a hunter can only do this every few minutes, although that recovery period can be reduced slightly by increasing constitution and wisdom. Because of the very… Read More