The Witches of Omen Tor and Black Rose Goals Lasher, June 6, 2011 The Witches of Omen Tor: Four witches rule the land of Omen Tor. They are sisters, born of the same omnipotent mother, Aethel, who released them upon the world at the beginning of time. Omen Tor is a land of many facets, influenced by each of the witches in ways that go far deeper than anyone can imagine. When threatened by the outside world, the witches bond together in allegiance to their land and people. But when outside threats diminish, the sisters resume their constant squabbling over their lands, their children and their men. Family dysfunction in Omen Tor is on a grand, magical scale! Level Range : 160 to 201 Goal Difficulty : Medium Goal Converter : Lumina Area Author : Lumina (original layout by Darlatan) Note: This are replaces Dune. Black Rose – New Goal: The village of mists is rumored to be a cursed village. The mists that surround the village are rumored to have something living in them. Villagers have gone missing, causing whispers and driving fear into the hearts of the living. Is the mist responsible or is there something beyond the mist? Kyra is a young woman from the village who recently found out the secret of her village. Now her life is in danger. She went looking for a hero to save the village, but she was attacked before she could escape. What is this secret she holds? Who wants to silence her? Will you be the one to help her? Level Range : 175-201 Goal Difficulty : Medium Goal Recommended at : Level 180 Goal Converter : Domain Area Author : Sylvain Bug fixes in this reboot: Fixed a bug with color where if you had color off, xterm codes would still get sent. If you turn off colors, color codes should no longer be sent via GMCP in either regular ANSI color or GMCP rawcolor. CMUD users will typically have the actual ANSI for color sent while the Aard Mushclient uses rawcolors, meaning the color codes are sent rather than being translated to ANSI/Xterm. Fixed a bug with the in-game ascii mapper where some rooms would draw using the wrong color if a color set on a specific room to make the map that color was different from the overall area color. Fixed a bug with flank setting the direction affect when the skill failed. GMCP char.base is now sent when you reach level 200 and level 201 for the first time that mort. Your title will no longer be reset after retiering. MUD News
Rebalancing of mid-level ranges – weapon dice and mob hp May 19, 2010 While playing Aardwolf as a new user things move along quite nicely until around level 70 or so, at which point there starts to be a big slowdown. After looking at the game balance in this level range, we have made a few changes. Combined with the equipment finding commands… Read More
Aardwolf MUD Update – 27th May 2009. May 28, 2009 After a couple of months absence caused by a perfect storm of real life issues, things are moving again. Sorry it has been so long since the last upgrade, but we’re past that now. The main change in this reboot was some behind the scenes code to allow area keywords… Read More
Clan Raiding Change, Dice on Channels, Other Updates. February 5, 2011 List of changes made to Aardwolf MUD on Feb 5th 2011: The way in which defenders are checked on entering a clanhall has been changed. Note 276, 277 and 286 on the raiding board have more info, but basically the change is that the number of defender timeout slots in… Read More