Autokeep command, nodesc option, other changes.
Game changes in this update:
- There is a new ‘autokeep’ command. When set to on this will cause items bought from a store to automatically be kept.
- The limits for ‘ownedwhere’ and ‘ownedcarry’ have been increased to 500 each.
- If you are low level and get a campaign mob such as the academy where you might level out of range and be unable to reach the mob, you will now receive a warning. Mobs restricted by specific scripts of their own won’t be covered by this, but most others should.
- I increased the default compare score on damage from +2 to +4 per extra point of damage.
- The ‘nodesc’ option added to look will allow you to look at a player or mob without seeing their description. For example, ‘look lasher nodesc’.
- Cleaned up the output when typing ‘battlecry’ with no other arguments.
- - Will explicitly show when no battlecry is set.
- - Will show the ‘appears as’ when one *is* set.
- - Tidied up the syntax a little.
- - You can now also use ‘clear battlecry’ to clear it.
- Mobs that are so low level you don’t get exp for them will no longer shift your alignment.
Bug fixes in this update:
- The ‘who options’ were not working correctly when abbreviated. Now fixed.
- Fixed the clan column not quite being enough in rankings. Also modified powerup colums in rank 16 and 17 to be wider and removed ‘gquests’ from these 2 rankings to keep it under 80 characters wide.
- When a room is checked for brightness levels it now defaults to inside unless explicitly flagged outside - this makes it consistent with the ‘weather’ command, ranger spells etc. It should also help with some rooms needing more than 1 light to see in them (although some others are intentionally set this way).
- Tempering a weapon belonging to your spouse should have the same str+dex requirement as if it belonged to you.
- Eqsearch will never normally replace a piece of Aard equipment. I changed this for weapons so that if there are higher scoring items in stores than your current Aard weapon, they will still be shown.
- Checks in the ’skin’ command were out of order making it possible to destroy the corpse with a typo such as ’skin sleves’. Now fixed.
- Goal files will now be saved immediately when a goal is started. This already happens when a goal is completed, but because of a couple of crashes we ended up with a higher number completed than started on some goals.
- When casting ‘cancel’, you will receive a different message if you have no affects that can actually be cancelled vs just having no affects at all.
- Using reinforce was adding weight to an item without increasing the player weight carried, which means weight was lowered by the wrong amount when dropping the item.