The information below is intended to give you insight into what data may be collected while playing Aardwolf and its intended use:
Depending how you connect to Aardwolf MUD, and your actions while connected, various information may be collected from you. Aardwolf will make good faith and reasonable efforts to keep this information secure, but ultimately there is no guarantee of privacy in any of your actions on Aardwolf.
Information that may be Collected:
Law Enforcement Requests:
Aardwolf will release your information in response to law enforcement officers investigating a crime without being legally compelled to do so. We will verify to the best of our ability that law enforcement requests are genuine and relevant to a case at hand, but will not require that law enformement receive a court order or similar before releasing information.
Aardwolf will not release your information to lawyers or other parties involved in civil cases without being legally compelled to do so.
Expectations of Privacy:
At any point during the normal operation of the game, ALL commands, specific commands, ALL channels, or specific channels may be monitored by one or more of the administrators and/or logged to disk. This will always be either because there is a problem with the game that is being investigated, or because one or more players have their actions logged due to suspected cheating or harassment of other players. Because of this, you should assume no expectation of privacy while playing Aardwolf. For example, if player X has been reported for harassing other users, their communications may be logged. If you exchange tells with player "X", or take part in a conversation on a private channel with player "X", the part of your own communication is also logged.
What this all means - the English version:
It sounds worse than it is. We don't make a habit of logging you because we feel like it or 'snooping' on players. We don't read your personal notes and we don't watch your spouse channel just in case you say something juicy. We're not making your IP address public and we're not sending your email address to spammers.
However, because it is possible to snoop a character, or log a character, the legal policy has to be "assume no privacy". It is simple and clean that way.
There was a bug once where friend talk channels got crossed over. There was another bug once where (for a few minutes) players could see other player's IP addresses if they knew what to type.
There could be another bug in the future where personal notes stop working and become public. Unlikely, but it could happen. As with all online communication, the best rule of thumb really is "do not post anything on Aardwolf you would not want to become public information"