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Location: Home / Races / Vampire

Vampire

Size: Medium
Abilities: Detect Invis, Dark Vision, Fly, Consume

Vampires are a well known legend in other worlds but, in Aardwolf they are very real and very dangerous creatures of the shadows. Vampires are extremely vulnerable to fire and holy based attacks but due to their supreme mental powers they are resistant to mental and negative attacks. A vampire will heal much faster in darkness but will have a hard time healing outside during sunlight hours. While vampires start out relatively weak their ability to grow is generally higher than most races and they can become formidable entities in any profession. Vampires are able to strike fear into the hearts of most creatures, can consume the corpses of their victims for regeneration, and do not suffer from thirst.


STR INT WIS DEX CON LUCK
Starting Stats: 13 11 11 12 11 15
Training Mods: -1 -1 +1 0 0 +1

Positive training mods mean the stat is more expensive to train.
Negative training modifiers mean the stat is cheaper to train.

Resistances for the Vampire race:

Bash : 0 Pierce : 0 Slash : 0
Acid : 0 Air : 0 Cold : 17
Disease : 29 Earth : 0 Energy : 0
Fire : -32 Holy : -40 Light : -91
Lightning : 0 Magic : 0 Mental : 0
Negative : 54 Poison : 19 Shadow : 31
Sonic : 0 Water : 0