Warfare

Main.Warfare History

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September 30, 2013, at 06:18 AM EST by Guinness
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June 14, 2006, at 10:42 PM EST by Xantcha
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from "help warfare"


Help Keywords : WARFARE WAR. Help Category : Features. Related Helps : Combat, Startwar, PK.


Warfare is a feature added to Aardwolf in which players can fight each other in wars declared by an immortal. A special area, the warzone, exists for this. During a war, no death penalties are incurred. If you are slain, you are returned to Midgaard with no experience loss, no equipment loss, and your hitpoints and mana are restored.

The rules of warfare are simple, kill or be killed. Grouping with any level is allowed during a war. Using healing potions/pills during combat in the warzone is considered cheating because victory would then depend on who could afford the most healing items. Eating such items between fights within the warfield is ok.

Wars can be based on class, race, clan, or genocide (free-for-all). The information shown on 'warinfo <player>' gives a table of all your campaigns of war shows the amount of each type of war you have taken part in, how many you won/lost and how many other players you have killed during warfare. This can be toggled off with 'nowarinfo'.

To join a preparing war, type 'combat' while the war is in preparation. You can see the current status of warfare at any time by typing 'warstatus'. While a war is actually running, you can monitor the fighting and see peoples' health using 'warsituation'.

If you want to create a war of your own, see 'help startwar'. If you are not interested in warfare and want to stop war announcements, type 'nowar'.

Enjoy your battle and have a nice fight!


to:
June 10, 2006, at 09:10 PM EST by Chuft
Added lines 1-36:

from "help warfare"


Help Keywords : WARFARE WAR. Help Category : Features. Related Helps : Combat, Startwar, PK.


Warfare is a feature added to Aardwolf in which players can fight each other in wars declared by an immortal. A special area, the warzone, exists for this. During a war, no death penalties are incurred. If you are slain, you are returned to Midgaard with no experience loss, no equipment loss, and your hitpoints and mana are restored.

The rules of warfare are simple, kill or be killed. Grouping with any level is allowed during a war. Using healing potions/pills during combat in the warzone is considered cheating because victory would then depend on who could afford the most healing items. Eating such items between fights within the warfield is ok.

Wars can be based on class, race, clan, or genocide (free-for-all). The information shown on 'warinfo <player>' gives a table of all your campaigns of war shows the amount of each type of war you have taken part in, how many you won/lost and how many other players you have killed during warfare. This can be toggled off with 'nowarinfo'.

To join a preparing war, type 'combat' while the war is in preparation. You can see the current status of warfare at any time by typing 'warstatus'. While a war is actually running, you can monitor the fighting and see peoples' health using 'warsituation'.

If you want to create a war of your own, see 'help startwar'. If you are not interested in warfare and want to stop war announcements, type 'nowar'.

Enjoy your battle and have a nice fight!