{"id":300,"date":"2010-07-16T14:03:48","date_gmt":"2010-07-16T18:03:48","guid":{"rendered":"http:\/\/www.aardwolf.com\/blog\/?p=300"},"modified":"2010-07-16T14:03:48","modified_gmt":"2010-07-16T18:03:48","slug":"raiding-timeout-soldier-perk-mud-updates","status":"publish","type":"post","link":"https:\/\/www.aardwolf.com\/blog\/2010\/07\/16\/raiding-timeout-soldier-perk-mud-updates\/","title":{"rendered":"Raiding timeout changes, soldier perk, other MUD updates."},"content":{"rendered":"<p><strong>Clan Raiding &#8211; Defender Timeout Change:<\/strong><\/p>\n<p>The idea of a timeout for outside defenders during a raid, combined with a max of 5 outside defenders in the maze at a time, has never quite worked correctly. The timer is on each individial player so there is nothing to prevent a large group of defenders from  &#8220;cycling&#8221; through the maze 5 at a time with no timeout.<\/p>\n<p>This change is based around the idea of having a timer on &#8220;defender slots&#8221; as well as the individual timer. When a defender tries to enter the maze, their person defend timeout will be checked and an additional check made to see if there is an open &#8220;defender slot&#8221;.<\/p>\n<ul>\n<li>The number of defender slots does not have to equal the number of defenders allowed in the maze. It has been set to 6 but can be changed at any time without a reboot. The number of defender slots now shows in &#8216;raid timers&#8217;.<\/li>\n<li>The defender timeout itself has been lowered from 8 minutes to 6 minutes.<\/li>\n<li>The command &#8216;defend timers&#8217; or &#8216;defend slots&#8217; will show each of the defender time slots and whether or not there is a current timer.<\/li>\n<\/ul>\n<hr>\n<p><strong>Game Code Changes:<\/strong><\/p>\n<ul>\n<li>With their advance military discipline in weapons, a soldier is able to dual wield weapons regardless of weight. This is not a skill, more of a soldier subclass &#8220;perk&#8221;.<\/li>\n<li>The change to blindness duration affected the ability to use it to deal with aggro mobs. Have put the duration back to what it was when used against mobs.<\/li>\n<li>When using &#8216;give all&#8217;, the messages have now been collapsed for multiple items, so instead of seeing &#8216;You give a sword to Razor&#8217; 5 times, you would see &#8216;You give 5 * sword to Razor&#8217;. Maybe someday we&#8217;ll add a &#8220;plural&#8221; field to all items, but this will work for now.<\/li>\n<li>There is a new &#8216;title reset&#8217; option which will reset your title to the default for your current subclass. Using &#8216;title default&#8217; also works.<\/li>\n<li>The lag on attempting to use &#8216;charge&#8217; while already fighting has been reduced, but not removed completely.<\/li>\n<li>Quite a few of the &#8216;who&#8217; filters that could not be abbreviated such as &#8216;who friend&#8217; now can.<\/li>\n<\/ul>\n<hr>\n<p><strong>Game Bug Fixes:<\/strong><\/p>\n<p>Most of these are not very important but I try to do a few every reboot anyway otherwise they get posted and will never be acted on as the list just grows:<\/p>\n<ul>\n<li>Clanadmin recruit will now check tier when checking if a player is below level 15 or not.<\/li>\n<li>When you classchange or subclass change, if you have the default title for your class, it will automatically change to the new default.<\/li>\n<li>Using the &#8216;dust devil&#8217; spell with no name was not working, now fixed.<\/li>\n<li>Fixed a bug with getting &#8216;container is now empty&#8217; message twice when using gulp.<\/li>\n<li>When you get a message that someone added or removed you as a friend, you will now always see their name regardless of visibility.<\/li>\n<li>The lines for &#8216;quietspell&#8217; and &#8216;quietsell&#8217; were showing incorrectly in &#8216;config all&#8217;. I wonder how many people even know about most of the options in &#8216;config all&#8217;.<\/li>\n<li>Using &#8216;socials [search]&#8217; to search for socials will now also search the social name.<\/li>\n<li>You will no see a brief message when combat cancels a &#8216;hidden&#8217; or stealth affect. Unlike invis, others in the room do not see anything.<\/li>\n<li>There was a bug in doorway and gate where you would get the message &#8216;that target is not in your clan&#8217; when trying to doorway from a PK room. The correct behavior here is to prevent dooring _in to_ a PK target in a PK room.<\/li>\n<li>Using &#8216;compare&#8217; with &#8216;wearable&#8217; and &#8216;bags&#8217; in the same filter would not look inside non-wearable bags. Now fixed.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Clan Raiding &#8211; Defender Timeout Change: The idea of a timeout for outside defenders during a raid, combined with a max of 5 outside defenders in the maze at a time, has never quite worked correctly. The timer is on each individial player so there is nothing to prevent a&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"_links":{"self":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/300"}],"collection":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/comments?post=300"}],"version-history":[{"count":3,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/300\/revisions"}],"predecessor-version":[{"id":304,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/300\/revisions\/304"}],"wp:attachment":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/media?parent=300"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/categories?post=300"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/tags?post=300"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}