{"id":25,"date":"2008-08-23T15:59:54","date_gmt":"2008-08-23T19:59:54","guid":{"rendered":"http:\/\/www.aardwolf.com\/blog\/?p=25"},"modified":"2008-08-23T16:04:52","modified_gmt":"2008-08-23T20:04:52","slug":"aardwolf-mud-goals-game-updates-aug-23rd-2008","status":"publish","type":"post","link":"https:\/\/www.aardwolf.com\/blog\/2008\/08\/23\/aardwolf-mud-goals-game-updates-aug-23rd-2008\/","title":{"rendered":"Aardwolf MUD &#8211; New Goals and game updates &#8211; Aug 23rd 2008"},"content":{"rendered":"<p>Important MUD changes this reboot &#8211; August 23rd 2008:<\/p>\n<ul>\n<li>Auto assisting in PK has been moved out from regular auto assist and<br \/>\n  there is a new command &#8216;autopk&#8217; that defaults to off. You need<br \/>\n  both autoassist flags on to assist in a PK fight.<\/li>\n<li>A lot of subclass skills are going to affect PK and an Avenger having<br \/>\n  revenge on you won&#8217;t be pleasant, loopholes to trick people in pk\/revenge<br \/>\n  need closing so that PK can expand further.<\/li>\n<li>The requirement to be outside for Gaia&#8217;s revenge to kick in has been<br \/>\n  removed. This is a pretty large buff to Ranger.<\/li>\n<li>I have put the Psi primary stat back to int. This is the most important<br \/>\n  stat for a psi &#8211; having it be luck just for the sake of being different<br \/>\n  doesn&#8217;t make sense.<\/li>\n<li>Two new tags &#8216;roomchars&#8217; and &#8216;roomobjs&#8217; that wrap around the<br \/>\n  character and object lists in a room. If a room has no characters or<br \/>\n  objects you still see tags &#8211; if you are capturing this to another window<br \/>\n  you&#8217;ll want to capture the fact that there is nothing in the current<br \/>\n  room.<\/li>\n<li>Runto will now show the location it is heading to.<\/li>\n<\/ul>\n<p><\/p>\n<hr \/>\n<p><\/p>\n<h3><strong>New Area:  The Abyssal Caverns of Sahuagin<\/strong><\/h3>\n<p>For centuries, there have been rumors of a vast city found in the lower<br \/>\ndepths of the ocean inhabited by a cruel and brutal race known as the<br \/>\nSahuagin.  These monstrous sea devils will often attack and capture<br \/>\nmerchants or sailors traveling on the seas between the continents of<br \/>\nAardwolf.  There are stories here and there of a rare case of a survivor<br \/>\nescaping the cold, wet cells of the Sahuagin.  The dark whispers of endless<br \/>\ndays of torture, cannibalism, and captives being fed alive to sharks cause<br \/>\nyou to shiver with revulsion.  The Sahuagin have a particular hatred towards<br \/>\nthe peaceful aquatic elves that also inhabit the oceans.  In a recent<br \/>\nskirmish between the elves and the Sahuagin, the Elvish king was captured<br \/>\nand dragged down to the underwater lairs.  His fate his unknown, but it is<br \/>\nsuspected that he is still being kept alive for entertainment purposes.<br \/>\nHundreds of elves have died while raiding the dark meandering caverns,<br \/>\ndesperately searching for their king.  But, time is running out if the<br \/>\nstories of brutal torture are true.  The elves are in dire need of help.<br \/>\n<\/p>\n<hr \/>\n<p><\/p>\n<h3><strong>3 other new goals were added:<\/strong><\/h3>\n<p><strong>The Desert Prison:<\/strong><\/p>\n<p>Ever want a career in the King&#8217;s Dungeon Keepers?  Over at Desert Prison,<br \/>\nthere&#8217;s a job &#8211; right at the top, Superintendant.  Naturally, it won&#8217;t be<br \/>\neasy, the tests are hard and many, the hours long and the pay short.  Still,<br \/>\nif you&#8217;re looking to do a job well, talk to the people in the village.<br \/>\nChances are they&#8217;ll be just as eager as you are.<\/p>\n<p><strong>Empire of Aiighialla:<\/strong><\/p>\n<p>If you are one looking for great power, travel to the rift of Ziminiar. Walk<br \/>\nthe Imperial road and seek out a wise assemblyman in the city of bandraoi. <\/p>\n<p><strong>Jungles of Verume:<\/strong><\/p>\n<p>In the vast Jungles of Verume you can discover many histories of the people<br \/>\nof Ushak, a lizard civilization that has existed for many ages. Once they<br \/>\nsurvived on warfare, now they strive to live a life of peace. On the other<br \/>\nside of the island the Tabaxi, a race of humanoid cats live a life of<br \/>\nleisure and relaxation. They spend their days playing pranks and tormenting<br \/>\nthe lives of the children of Ushak. The day remains for proof of the King to<br \/>\nbe found and all hope restored.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Important MUD changes this reboot &#8211; August 23rd 2008: Auto assisting in PK has been moved out from regular auto assist and there is a new command &#8216;autopk&#8217; that defaults to off. You need both autoassist flags on to assist in a PK fight. A lot of subclass skills are&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[39],"tags":[],"_links":{"self":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/25"}],"collection":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/comments?post=25"}],"version-history":[{"count":0,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/25\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/media?parent=25"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/categories?post=25"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/tags?post=25"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}