{"id":243,"date":"2010-05-19T13:31:01","date_gmt":"2010-05-19T17:31:01","guid":{"rendered":"http:\/\/www.aardwolf.com\/blog\/?p=243"},"modified":"2010-05-19T13:31:01","modified_gmt":"2010-05-19T17:31:01","slug":"rebalancing-midlevel-ranges","status":"publish","type":"post","link":"https:\/\/www.aardwolf.com\/blog\/2010\/05\/19\/rebalancing-midlevel-ranges\/","title":{"rendered":"Rebalancing of mid-level ranges &#8211; weapon dice and mob hp"},"content":{"rendered":"<p>While playing Aardwolf as a new user things move along quite nicely until around level 70 or so, at which point there starts to be a big slowdown. After looking at the game balance in this level range, we have made a few changes. Combined with the equipment finding commands added during the last update, we hope these changes make the game a little more enjoyable for newer players and the faster leveling speed benefits everyone.<\/p>\n<p><B>Mob Hit Points<\/b>:<\/p>\n<p>The amount of HP that mobs have has been lowered for most levels above level 60 You can see the old vs new chart at:<\/p>\n<p><center><img decoding=\"async\" src=\"http:\/\/www.aardwolf.com\/temp\/new-mob-hp.jpg\" alt=\"Aardwolf Mud - Mob Health\" width=500 \/><\/center><\/p>\n<p>Very high level mobs haven&#8217;t changed much, but most of the other mobs on the way up have. <\/p>\n<p><B>Weapon Average Damage<\/b>:<\/p>\n<p>The amount of damage allowed on game load weapons has been increased at most level ranges. If you use game-load weapons you might want to consider acquiring new versions. The old vs new chart can be seen at:<\/p>\n<p><center><img decoding=\"async\" src=\"http:\/\/www.aardwolf.com\/temp\/new-weapon-dice.jpg\" alt=\"Aardwolf Mud - Weapon Dice\" width=500 \/><\/center><\/p>\n<p>As you can see, this flattens out the curve and allows for a decent increase while still leaving a large gap between game load and aard weapons.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>While playing Aardwolf as a new user things move along quite nicely until around level 70 or so, at which point there starts to be a big slowdown. After looking at the game balance in this level range, we have made a few changes. Combined with the equipment finding commands&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"_links":{"self":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/243"}],"collection":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/comments?post=243"}],"version-history":[{"count":4,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/243\/revisions"}],"predecessor-version":[{"id":253,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/posts\/243\/revisions\/253"}],"wp:attachment":[{"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/media?parent=243"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/categories?post=243"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.aardwolf.com\/blog\/wp-json\/wp\/v2\/tags?post=243"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}