Skin (Sn: 227) (Skill)
Syntax: skin <boots | leggings | sleeves | cloak | gloves | helm>
This skill allows a ranger to skin the corpse of his/her victim into armor,
thus providing a trophy of the victim's corpse. A wise and lucky Ranger may
even be able to add some magical attributes to a skinned item. Corpses must
be at least the ranger's level or higher to ensure they are of appropriate
Freshly-skinned items are fragile by nature; skins will quickly rot away if
left to the elements or even carried in inventory without proper attention.
To prevent this breakdown process, a ranger may preserve (see 'help preserve')
a skin that is desirable.
Primary stat: Constitution, Wisdom.
Affected by : Luck.
Ranger Level : 35
Message when you skin an item :
You make yourself <item type> skinned from <mob name>.
Your expert craftsmanship adds <stat> to your <item type>.
If you want to keep this item, don't forget to 'preserve' it.
Botting is illegal on Aardwolf, read