From AardWiki

Races: Halfling

Halflings are relatives of Dwarves. They are a short, agile folk who love nothing better then to sit in front of a warm hearth in their warrens. Mind you, this does not make them lazy; they are, in fact, hard working and take quite well to the adventuring life. They can be very sneaky and quick-fingered when the need arises and thus make good thieves. Due to their closeness in relation to Dwarves they have trouble with magic much like the dwarves do. Halflings, with their keen eyesight, can often detect hidden things quite easily. Halflings have been known to show great mental fortitude and are not as easily swayed by mental attacks as other races.

Starting stats/Training costs for the Halfling race:

                         STR  INT  WIS  DEX  CON LUCK
Halfling Start Stats   :  12   13   14   14   14   17
Training Costs         :  +1   +1    0   -1    0   -1

Permanent Affects      : Detect Hidden.

Resistances for the Halfling race:

Bash : 56 Pierce : 0 Slash : 0 Acid : 0 Air : 0 Cold : 0 Disease : 0 Earth : 0 Energy : -88 Fire : 0 Holy : 0 Light : 0 Electric : 0 Magic : 0 Mental : 164 Negative : 0 Poison : 76 Shadow : 0 Sonic : 0 Water : -116

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Page last modified on November 14, 2008, at 03:22 AM EST