From AardWiki

Mechanics: WeaponFlags

The following is a list of different flags available for weapons. Only one flag may be set on a weapon on a time. This can be changed with trivia points.

Flaming: This flag does occasional flame damage, possibly blinding or melting items in the target's inventory.
Changing: Chaotic magic possesses your weapon, causing it to often change damage type in an erratic burst of energy.
Frost: This flag does occasionl cold damage, possibly affecting the target's strength and destroying some containers.
Sharp: The weapon is razor-sharp, possibly causing extra damage.
Shocking: Zaps a target for electric damage, and may short-circuit magical objects and the player's muscles.
Vampiric: Negative energy may drain life from the target and bestow it upon the weapon's wielder.
Vorpal: This flag gives a random chance of instant kill by decapitation, acting as though you had killed the target normally.
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Page last modified on June 10, 2006, at 09:03 PM EST