Main.Cancel History

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December 30, 2008, at 10:27 PM EST by admin
Added lines 1-31:
cancel - syntax: cancel()

Cancels any outstanding delay timer on the mob.

--- On a greet trigger, ask character to wait in waiting room.
--- If I'm already paused for someone else, do nothing.
if not(hasdelay()) then
say("Hi " .. .. ". Wait here please.");
adddelay(10) --- 10 seconds.

--- In the delay prog.
targ =
if (targ == nil) {
--- Target left, how rude.
} else {
say("His lordship will meet you now " ..;
mdo("unlock gate");
mdo("open gate");
--- forget existing target.

--- In seperate prog if character tries to enter without waiting.
say ("Don't be so rude! Now you can just sit and wait!")
cancel() --- prog that opens door won't fire.