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All in a Fayke Day


Come little children, sit by my side.
Let me tell you this tale of secrets and lies.

They say in the land of Alagh, way far off,
Lives an old wizard, to which none can scoff.

His power lies deep within time and space.
He opens doorways to realms of every place.

Remember Marcaril: hotter than fire.
Remember Belleza: where all should retire.

Remember Earil: filled with corpses and mice.
Remember Mirils: The land covered in ice.

Remember Jupalir: The realm of white sand.
Remember Sateril: Queen Jill rules this land.

These lands little children, you must not forget,
for in these realms, your lives will be met.

So travel with caution and take care of your way,
For what lies ahead, is All in a Fayke Day.

Date Posted - 07.07.2007

Aardwolf Update - Jan 31st 2012.
Aardwolf Update - Jan 31st 2012.New Martyr spell called 'Humility'. Reduction in Classchange costs. Many other minor changes and fixes.
New Area and Two New Goals
New Area and Two New GoalsA new area, The Wayward Alehouse, plus new goals in Entrance to Hades and A Magical Hodgepodge.
Daily, Weekly, Monthly and Yearly Rankings.
Daily, Weekly, Monthly and Yearly Rankings.New ranking system added including daily, weekly, monthly and yearly rankings.
Potsearch command and Venomist enhancements.
Potsearch command and Venomist enhancements.Several enhancements to venomist skills. Two new goals added. Potsearch command added. Multiple other fixes.
Daily Blessing. New areas and goals.
Daily Blessing. New areas and goals.New Daily Blessing feature added today, plus Tanra'vea area, new goals in Fort Terramire and Artificers Mayhem.
Mastery redo and combat skill carryover.
Mastery redo and combat skill carryover.Ability to re-assign masteries added today. Several skills upgraded so that hits can carry over to next target. Other changes.
Three new goals / replacement areas.
Three new goals / replacement areas.New replacement areas/goals: Ruins of Stormhaven, Brightsea and Glimmerdim, Dhal'Gora Outlands.
Combat / Group Mechanics Changes.
Combat / Group Mechanics Changes.Some fairly major changes made to how combat rounds work and assisting while grouped. Much smoother grouping dynamics overall and improved kill speed.
Skill / Spell Improvements.
Skill / Spell Improvements.Improvements to multiple skills and spells including enhanced damage, power projection and test of faith.