Aardwolf MUD Home Page Link

Location: Home / News Archive / News

Into the Long Night (update)


~Into the Long Night~ has undergone a bit of spring cleaning. In the process, previously unreachable areas have been breached, and entirely new spots have been found! It seems that this has unleashed a new group of inhabitants - not previously seen ... one has to wonder where they've been hiding all of this time ...

~Only one word of caution: ~explore to your heart's content, but do so ~carefully~!

~Ju~bil~ee~

Date Posted - 06.05.2007

Fractured Lands and Seven Wonders Goals.
Fractured Lands and Seven Wonders Goals.New Goals in Fractured Lands which replaces Dominia, and The Seven Wonders. Details of other games changes.
Living Mines and Gathering Horde Areas.
Living Mines and Gathering Horde Areas.The Living Mines of Dak'Tai and The Gathering Horde areas added. Other changes including new market filter options.
Six New Skills and Spells added.
Six New Skills and Spells added.Six new spells and skills added in Necromancer, Inquisitor and Archer classes.
Materials added back. Timeshifting and Hex changes.
Materials added back. Timeshifting and Hex changes.Miscellaneous changes made on January 30th 2010.
New Witch and Blacksmith Abilities.
New Witch and Blacksmith Abilities.Four new spells in with Witch subclass and a new 'Tempering' ability for Blacksmiths.
Elementalist changes and other - Jan 27th update.
Elementalist changes and other - Jan 27th update.Changes to the elemental focus spells, new marketplace options, other changes.
Elemental Chaos area and quest added.
Elemental Chaos area and quest added.New Elemental Chaos area added. Few updates to the Aardwolf Marketplace and other minor changes.
5 New Subclass Spells
5 New Subclass SpellsNew subclass abilities for Enchanters, Martyrs and Oracles.
Maelstrom and The First Ascent Areas Added.
Maelstrom and The First Ascent  Areas Added.Two new Areas and goals added - The First Ascent and Maelstrom.