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The Archipelago of Entropy



West of the Alagh, jutting from a jealous sea, a group of islands subsist in relative solitude. Although once a place of industry and innovation, the islands are now subject to a sinister presence that saps the force of the inhabitants, draining them of pith, panache, and even prospects of salvation. The occasional adventurer may find the several races that dwell here easy marks, for a while. But caution must be observed, or the newcomer may soon find herself as enervated as those she preys upon. It is rumored that a kernel of animation and vivacity abides, and that abundance, or death, awaits those who solve the mystery of this arduous archipelago.


Cool new area by Gastro and Dras, enjoy!

Date Posted - 12.09.2006

Aardwolf Update - Jan 31st 2012.
Aardwolf Update - Jan 31st 2012.New Martyr spell called 'Humility'. Reduction in Classchange costs. Many other minor changes and fixes.
New Area and Two New Goals
New Area and Two New GoalsA new area, The Wayward Alehouse, plus new goals in Entrance to Hades and A Magical Hodgepodge.
Daily, Weekly, Monthly and Yearly Rankings.
Daily, Weekly, Monthly and Yearly Rankings.New ranking system added including daily, weekly, monthly and yearly rankings.
Potsearch command and Venomist enhancements.
Potsearch command and Venomist enhancements.Several enhancements to venomist skills. Two new goals added. Potsearch command added. Multiple other fixes.
Daily Blessing. New areas and goals.
Daily Blessing. New areas and goals.New Daily Blessing feature added today, plus Tanra'vea area, new goals in Fort Terramire and Artificers Mayhem.
Mastery redo and combat skill carryover.
Mastery redo and combat skill carryover.Ability to re-assign masteries added today. Several skills upgraded so that hits can carry over to next target. Other changes.
Three new goals / replacement areas.
Three new goals / replacement areas.New replacement areas/goals: Ruins of Stormhaven, Brightsea and Glimmerdim, Dhal'Gora Outlands.
Combat / Group Mechanics Changes.
Combat / Group Mechanics Changes.Some fairly major changes made to how combat rounds work and assisting while grouped. Much smoother grouping dynamics overall and improved kill speed.
Skill / Spell Improvements.
Skill / Spell Improvements.Improvements to multiple skills and spells including enhanced damage, power projection and test of faith.