Aardington Estate Area, Wooble Goal, Other Changes Lasher, December 1, 2013 Aardington Estate – New area and Goal: The Earl of Aardington is an eccentric man, he lives on a huge estate in the middle of the Mesolarian Grasslands. This estate has been in his family for countless generations and as such, there are some old skeletons in the closets. The manor itself speaks of old money, with antiques almost everywhere you look. The servants and maids do a wonderful job to keep the large mansion, both inside and out, in perfect condition. There is a dark wood to the north which is haunted by the ghosts of the past and only the bravest dare to venture near. A quiet temple, for the faithful of the Ayla to pray, is surrounded by the most exquisite rose garden, yet hides a forbidden secret in the catacombs below. The Earl is a very busy man and his staff are a little short handed and they are always looking for good people to help out around the estate. The Earl’s staff have some very interesting ‘jobs’ they need help with. Level Range : 70 to 90 Goal Difficulty : Medium Goal Recommended at : Level 90 Goal Converter : Rumour & Domain Area Author : Rumour Wooble Area Quest converted to a Goal: A small piece of paper pinned to the bulletin board in the Adventurer’s Guild catches your eye.. MISSING! The Town of Woobleville! )------------------------( | A savage earthquake | |has sucked the town of| |Woobleville down into | |a formerly underground| |sea. The fine Mayor of| |Aylor has now called | |upon all the heroes of| |the realm to aid in a | |rescue effort to save | |as many of the small, | |green pot-bellied folk| |as possible! | <------------------------> Level range and stats for this goal: Level Range : 40 to 60 Goal Difficulty : Medium Goal Recommended at : Level 55 Goal Converter : Domain Area Author : Derar & Lorelei Game Code changes in this upgrade: It is now possible (but relatively rare) to get instinct points from daily blessings. I have changed the way bypass works for quests so that the percent check happens just once when you first request a quest, which should help with some of the issues people have been having with even their main targets appearing anyway. The outcome of this should be that with 100% practiced at least the first two items in your bypass list are 100%, unless the MUD really just can’t find a target anywhere else. Have only done this for quests so far, will wait for feedback before touching Campaigns. Fixed ‘here’ being misaligned in group output when a group member is on a quest. Eqsearch used with specific wear locations was completely misaligned. Now fixed. MUD News
New Bandit, Ninja, Mindflayey abilities. Combat spell upgrades. July 9, 2011 Amnesia – New Mindflayer Spell: There is a new mindflayer ability called ‘amnesia’ that allows the mindflayer to target a single ability on the victim and make the target forget, or partly forget, that skill/spell. The syntax is: cast amnesia [skill or spell] target. Target is optional if you are… Read More
Aardwolf MUD Client – New Release February 8, 2011 We released a newer version of the Aardwolf custom Mushclient today. The main differences between this release (R336) and the original release (R226) are: Group monitor plugin using GMCP group info. Multiple mapper enhancements including the ability to store custom exits/portals and a command to find all exits leading to… Read More
GMCP in Aardwolf MUD July 27, 2010 In a comment on the previous post regarding GMCP and MSDP in muds, I stated that “I do fully reserve the right to turn around in 2 weeks time and declare that I was completely wrong”. Well, this isn’t quite that, but close. After experimenting more with GMCP and MSDP,… Read More