New Area, New Goal, train changes – Dec 6th 2009. Lasher, December 6, 2009 New Goal – Northstar: The city of Northstar has an underground network of terrorists within it. They have plans to take over Northstar. To save the Queen, the terrorists plans must be figured out and stopped! New Area and Goal – Realm of the Sacred Flame: The Realm of the Sacred Flame is a land ruled under by Trythan, the Master of Fire. This realm seeks to expand the power of the Sacred Flame. Their people are zealots and extremely aggressive. This realm is constantly at war with others as they seek to give enlightenment and belief to the unbelievers. As they are constantly at war, the military gets the majority of the items, leaving little for the average citizen. Therefore the majority of the realm is poor, and there is little choice but to join the military. Will you join the Realm’s military or will you seek to combat the injustice they represent? Other changes in this update This one only affects clan leaders – ‘mwhere’ without an argument no long has a visibility check. Mwhere never did. A failed enrage no longer costs mana. It still costs the usual amount of moves. Create sound and Ventriloquate gave no output to caster when used on self. When used on others, they gave messages to caster in third person. Both fixed. Added ‘train convertall’ which converts all practices to training sessions and ‘train reconvertall’ which converts all training sessions to practices. ‘Train allpracs’ also works for this last option. MUD News
New MUD Goals/Quests – October 9th 2008. October 9, 2008October 9, 2008 Several new goals were added this reboot, there’s a nice variety of difficulty level and complexity in these goals, we hope you enjoy them. Imperial City of Reme: Welcome to the Grand City of Reme, where Justice, Mercy, and the Humane treatment of seagulls is a distant memory. The Emperor… Read More
The Nyne Woods, Tier HP Carryover, Other Changes July 27, 2012 New Area – The Nyne Woods: The island prison of The Nyne Woods has only been opened briefly, yet the rumors are circulating about its inhabitants. They say the most heinous of criminals have been magically sealed here ever since the escape of the vile Damian. Now a mysterious man… Read More
Rebalancing of mid-level ranges – weapon dice and mob hp May 19, 2010 While playing Aardwolf as a new user things move along quite nicely until around level 70 or so, at which point there starts to be a big slowdown. After looking at the game balance in this level range, we have made a few changes. Combined with the equipment finding commands… Read More