07/10 - MUD update - new goals, new wish, other changes.
New Goals and Quests:
There are new goals and tasks in the following areas:
- The Death Gate - Lumina
- Sirens Oasis Resort - Nikkei
- Pet Store - Tymme
- Gallows Hill - Domain
- Gilda and the Dragon - Citron
- Island of Lost Time - Citron
- Faerie Tales 1- Citron
Each of these areas has a helpfile listing basic info on the goal.
Still looking for help converting other areas if anyone is interested.
Other game changes this reboot include:
- Campaign targets will now automatically be sorted by area when the campaign is requested for area type campaigns. Room name campaigns remain the same. (Ivru)
- There is a new wish - ‘wish for popularity’ adds 40 more friend slots.
- There are several new tags types (see ‘tags’ command) and the format change previously mentioned is now in place.
Shop changes:
- Some shopkeepers buy nothing at all and are there only to sell, these remain the same. All other shopkeepers will now buy all item types.
- Whenever an item is sold to a shopkeeper, the price it will pay is reduced based on how many it already has. This reduction amount has been lowered - you will generally get more for duplicate items.
- The amount of gold shopkeepers replenish has been increased greatly. It took around 3.5 hours for a shopkeeper to go from 0 gold to full, now it takes about 30 minutes.
Other minor changes this reboot include:
- Running with the new mapnames/mapexits tags on was not showing them, now fixed.
- Using ‘listen’ on a mob now uses ’sayto’ rather than ’say’, so only the person doing the listen sees it.
- ‘Quest reset’ is now a global alias to ‘qreset self’. (Feight)
- It was possible to steal 1 gold from mobs that don’t actually have any, ultimately leading to what you see below. Now fixed. (Felt)
- You get -1 gold coins from the hacked corpse of the High Priestess.
- Fixed ’seared by’ message not showing weapon name correctly. (Culpable)
- Blockexit was working even if you didnt have the skill yet. Now fixed. (Craven)
- Fixed trailing space issues in ‘find’ and ‘goal [whatever]‘. (Nulonna)
- Typing ‘rebuild’ with a third argument anything other than valid trains arguments will now give an error rather than proceed with a normal rebuild. (Starky)
- Minimum chance to succeed at blockexit (regardless of stats) reduced slightly. (Windu)
YAY for the shopkeeper gold thing. Being in a clan with a not-as-frequently visited shop, it could be frustrating.
And DOUBLE YAY for the automatic campaign sorting. Thanks!
3 cheers for the shopkeeper change. It’s certainly easier and more satisfying to go to one store to sell items than three